Field Events
Pole Vault, High Jump
Worst to Best
Tied Heights are seeded randomly, regardless of placing at
Districts
Shot Put, Discus
Flighted, Worst to Best
Tied Marks are seeded randomly, regardless of placing at
Districts
Final four (4) throws
Long Jump, Triple Jump
Flighted, Worst to Best
Tied Marks are seeded randomly, regardless of placing at Districts
Four (4) Jumps
Running Events
100, 100H, 110H, 200, 300H, 400, 800, 1600, 3200, 4x100, 4x200,
4x400, 4x800
District Winners (2) - will get lanes 4 and 5 based on
District time; all others will be seeded based on time (District time).
Lane | Final |
1 | 5th Fastest Non-Winner |
2 | 3rd Fastest Non-Winner |
3 | 1st Fastest Non-Winner |
4 | 1st Fastest District Winner |
5 | 2nd Fastest District Winner |
6 | 2nd Fastest Non-Winner |
7 | 4th Fastest Non-Winner |
8 | 6th Fastest Non-Winner |